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![Paddy](/assets/img/avatar_default.png)
Switch to using Go modules. This migrates our vendor.json to use Go 1.11's modules system, and replaces the vendor folder with the output of go mod vendor. The vendored code should remain basically the same; I believe some tree shaking of packages and support scripts/licenses/READMEs/etc. happened. This also fixes Travis and our Makefile to no longer use govendor.
65 lines
2.2 KiB
Go
65 lines
2.2 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package base defines a balancer base that can be used to build balancers with
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// different picking algorithms.
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//
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// The base balancer creates a new SubConn for each resolved address. The
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// provided picker will only be notified about READY SubConns.
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//
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// This package is the base of round_robin balancer, its purpose is to be used
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// to build round_robin like balancers with complex picking algorithms.
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// Balancers with more complicated logic should try to implement a balancer
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// builder from scratch.
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//
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// All APIs in this package are experimental.
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package base
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import (
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/resolver"
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)
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// PickerBuilder creates balancer.Picker.
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type PickerBuilder interface {
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// Build takes a slice of ready SubConns, and returns a picker that will be
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// used by gRPC to pick a SubConn.
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Build(readySCs map[resolver.Address]balancer.SubConn) balancer.Picker
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}
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// NewBalancerBuilder returns a balancer builder. The balancers
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// built by this builder will use the picker builder to build pickers.
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func NewBalancerBuilder(name string, pb PickerBuilder) balancer.Builder {
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return NewBalancerBuilderWithConfig(name, pb, Config{})
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}
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// Config contains the config info about the base balancer builder.
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type Config struct {
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// HealthCheck indicates whether health checking should be enabled for this specific balancer.
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HealthCheck bool
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}
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// NewBalancerBuilderWithConfig returns a base balancer builder configured by the provided config.
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func NewBalancerBuilderWithConfig(name string, pb PickerBuilder, config Config) balancer.Builder {
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return &baseBuilder{
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name: name,
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pickerBuilder: pb,
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config: config,
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}
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}
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