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![Paddy](/assets/img/avatar_default.png)
Switch to using Go modules. This migrates our vendor.json to use Go 1.11's modules system, and replaces the vendor folder with the output of go mod vendor. The vendored code should remain basically the same; I believe some tree shaking of packages and support scripts/licenses/READMEs/etc. happened. This also fixes Travis and our Makefile to no longer use govendor.
84 lines
3.8 KiB
Go
84 lines
3.8 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package keepalive defines configurable parameters for point-to-point
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// healthcheck.
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package keepalive
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import (
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"time"
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)
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// ClientParameters is used to set keepalive parameters on the client-side.
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// These configure how the client will actively probe to notice when a
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// connection is broken and send pings so intermediaries will be aware of the
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// liveness of the connection. Make sure these parameters are set in
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// coordination with the keepalive policy on the server, as incompatible
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// settings can result in closing of connection.
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type ClientParameters struct {
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// After a duration of this time if the client doesn't see any activity it
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// pings the server to see if the transport is still alive.
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Time time.Duration // The current default value is infinity.
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// After having pinged for keepalive check, the client waits for a duration
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// of Timeout and if no activity is seen even after that the connection is
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// closed.
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Timeout time.Duration // The current default value is 20 seconds.
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// If true, client sends keepalive pings even with no active RPCs. If false,
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// when there are no active RPCs, Time and Timeout will be ignored and no
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// keepalive pings will be sent.
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PermitWithoutStream bool // false by default.
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}
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// ServerParameters is used to set keepalive and max-age parameters on the
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// server-side.
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type ServerParameters struct {
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// MaxConnectionIdle is a duration for the amount of time after which an
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// idle connection would be closed by sending a GoAway. Idleness duration is
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// defined since the most recent time the number of outstanding RPCs became
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// zero or the connection establishment.
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MaxConnectionIdle time.Duration // The current default value is infinity.
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// MaxConnectionAge is a duration for the maximum amount of time a
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// connection may exist before it will be closed by sending a GoAway. A
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// random jitter of +/-10% will be added to MaxConnectionAge to spread out
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// connection storms.
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MaxConnectionAge time.Duration // The current default value is infinity.
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// MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after
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// which the connection will be forcibly closed.
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MaxConnectionAgeGrace time.Duration // The current default value is infinity.
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// After a duration of this time if the server doesn't see any activity it
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// pings the client to see if the transport is still alive.
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Time time.Duration // The current default value is 2 hours.
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// After having pinged for keepalive check, the server waits for a duration
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// of Timeout and if no activity is seen even after that the connection is
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// closed.
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Timeout time.Duration // The current default value is 20 seconds.
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}
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// EnforcementPolicy is used to set keepalive enforcement policy on the
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// server-side. Server will close connection with a client that violates this
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// policy.
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type EnforcementPolicy struct {
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// MinTime is the minimum amount of time a client should wait before sending
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// a keepalive ping.
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MinTime time.Duration // The current default value is 5 minutes.
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// If true, server allows keepalive pings even when there are no active
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// streams(RPCs). If false, and client sends ping when there are no active
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// streams, server will send GOAWAY and close the connection.
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PermitWithoutStream bool // false by default.
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}
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