terraform-provider-google/vendor/golang.org/x/text/unicode/bidi/gen_ranges.go
Paddy 961c878e0d Switch to using Go modules. (#2679)
Switch to using Go modules.

This migrates our vendor.json to use Go 1.11's modules system, and
replaces the vendor folder with the output of go mod vendor.

The vendored code should remain basically the same; I believe some
tree shaking of packages and support scripts/licenses/READMEs/etc.
happened.

This also fixes Travis and our Makefile to no longer use govendor.
2018-12-20 17:22:22 -08:00

58 lines
1.5 KiB
Go

// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
"unicode"
"golang.org/x/text/internal/gen"
"golang.org/x/text/internal/ucd"
"golang.org/x/text/unicode/rangetable"
)
// These tables are hand-extracted from:
// http://www.unicode.org/Public/8.0.0/ucd/extracted/DerivedBidiClass.txt
func visitDefaults(fn func(r rune, c Class)) {
// first write default values for ranges listed above.
visitRunes(fn, AL, []rune{
0x0600, 0x07BF, // Arabic
0x08A0, 0x08FF, // Arabic Extended-A
0xFB50, 0xFDCF, // Arabic Presentation Forms
0xFDF0, 0xFDFF,
0xFE70, 0xFEFF,
0x0001EE00, 0x0001EEFF, // Arabic Mathematical Alpha Symbols
})
visitRunes(fn, R, []rune{
0x0590, 0x05FF, // Hebrew
0x07C0, 0x089F, // Nko et al.
0xFB1D, 0xFB4F,
0x00010800, 0x00010FFF, // Cypriot Syllabary et. al.
0x0001E800, 0x0001EDFF,
0x0001EF00, 0x0001EFFF,
})
visitRunes(fn, ET, []rune{ // European Terminator
0x20A0, 0x20Cf, // Currency symbols
})
rangetable.Visit(unicode.Noncharacter_Code_Point, func(r rune) {
fn(r, BN) // Boundary Neutral
})
ucd.Parse(gen.OpenUCDFile("DerivedCoreProperties.txt"), func(p *ucd.Parser) {
if p.String(1) == "Default_Ignorable_Code_Point" {
fn(p.Rune(0), BN) // Boundary Neutral
}
})
}
func visitRunes(fn func(r rune, c Class), c Class, runes []rune) {
for i := 0; i < len(runes); i += 2 {
lo, hi := runes[i], runes[i+1]
for j := lo; j <= hi; j++ {
fn(j, c)
}
}
}