terraform-provider-google/vendor/google.golang.org/grpc/server.go
Paddy 961c878e0d Switch to using Go modules. (#2679)
Switch to using Go modules.

This migrates our vendor.json to use Go 1.11's modules system, and
replaces the vendor folder with the output of go mod vendor.

The vendored code should remain basically the same; I believe some
tree shaking of packages and support scripts/licenses/READMEs/etc.
happened.

This also fixes Travis and our Makefile to no longer use govendor.
2018-12-20 17:22:22 -08:00

1487 lines
42 KiB
Go

/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"context"
"errors"
"fmt"
"io"
"math"
"net"
"net/http"
"reflect"
"runtime"
"strings"
"sync"
"sync/atomic"
"time"
"golang.org/x/net/trace"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/encoding"
"google.golang.org/grpc/encoding/proto"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/internal/binarylog"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/peer"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/status"
"google.golang.org/grpc/tap"
)
const (
defaultServerMaxReceiveMessageSize = 1024 * 1024 * 4
defaultServerMaxSendMessageSize = math.MaxInt32
)
type methodHandler func(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor UnaryServerInterceptor) (interface{}, error)
// MethodDesc represents an RPC service's method specification.
type MethodDesc struct {
MethodName string
Handler methodHandler
}
// ServiceDesc represents an RPC service's specification.
type ServiceDesc struct {
ServiceName string
// The pointer to the service interface. Used to check whether the user
// provided implementation satisfies the interface requirements.
HandlerType interface{}
Methods []MethodDesc
Streams []StreamDesc
Metadata interface{}
}
// service consists of the information of the server serving this service and
// the methods in this service.
type service struct {
server interface{} // the server for service methods
md map[string]*MethodDesc
sd map[string]*StreamDesc
mdata interface{}
}
// Server is a gRPC server to serve RPC requests.
type Server struct {
opts options
mu sync.Mutex // guards following
lis map[net.Listener]bool
conns map[io.Closer]bool
serve bool
drain bool
cv *sync.Cond // signaled when connections close for GracefulStop
m map[string]*service // service name -> service info
events trace.EventLog
quit chan struct{}
done chan struct{}
quitOnce sync.Once
doneOnce sync.Once
channelzRemoveOnce sync.Once
serveWG sync.WaitGroup // counts active Serve goroutines for GracefulStop
channelzID int64 // channelz unique identification number
czData *channelzData
}
type options struct {
creds credentials.TransportCredentials
codec baseCodec
cp Compressor
dc Decompressor
unaryInt UnaryServerInterceptor
streamInt StreamServerInterceptor
inTapHandle tap.ServerInHandle
statsHandler stats.Handler
maxConcurrentStreams uint32
maxReceiveMessageSize int
maxSendMessageSize int
unknownStreamDesc *StreamDesc
keepaliveParams keepalive.ServerParameters
keepalivePolicy keepalive.EnforcementPolicy
initialWindowSize int32
initialConnWindowSize int32
writeBufferSize int
readBufferSize int
connectionTimeout time.Duration
maxHeaderListSize *uint32
}
var defaultServerOptions = options{
maxReceiveMessageSize: defaultServerMaxReceiveMessageSize,
maxSendMessageSize: defaultServerMaxSendMessageSize,
connectionTimeout: 120 * time.Second,
writeBufferSize: defaultWriteBufSize,
readBufferSize: defaultReadBufSize,
}
// A ServerOption sets options such as credentials, codec and keepalive parameters, etc.
type ServerOption func(*options)
// WriteBufferSize determines how much data can be batched before doing a write on the wire.
// The corresponding memory allocation for this buffer will be twice the size to keep syscalls low.
// The default value for this buffer is 32KB.
// Zero will disable the write buffer such that each write will be on underlying connection.
// Note: A Send call may not directly translate to a write.
func WriteBufferSize(s int) ServerOption {
return func(o *options) {
o.writeBufferSize = s
}
}
// ReadBufferSize lets you set the size of read buffer, this determines how much data can be read at most
// for one read syscall.
// The default value for this buffer is 32KB.
// Zero will disable read buffer for a connection so data framer can access the underlying
// conn directly.
func ReadBufferSize(s int) ServerOption {
return func(o *options) {
o.readBufferSize = s
}
}
// InitialWindowSize returns a ServerOption that sets window size for stream.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func InitialWindowSize(s int32) ServerOption {
return func(o *options) {
o.initialWindowSize = s
}
}
// InitialConnWindowSize returns a ServerOption that sets window size for a connection.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func InitialConnWindowSize(s int32) ServerOption {
return func(o *options) {
o.initialConnWindowSize = s
}
}
// KeepaliveParams returns a ServerOption that sets keepalive and max-age parameters for the server.
func KeepaliveParams(kp keepalive.ServerParameters) ServerOption {
return func(o *options) {
o.keepaliveParams = kp
}
}
// KeepaliveEnforcementPolicy returns a ServerOption that sets keepalive enforcement policy for the server.
func KeepaliveEnforcementPolicy(kep keepalive.EnforcementPolicy) ServerOption {
return func(o *options) {
o.keepalivePolicy = kep
}
}
// CustomCodec returns a ServerOption that sets a codec for message marshaling and unmarshaling.
//
// This will override any lookups by content-subtype for Codecs registered with RegisterCodec.
func CustomCodec(codec Codec) ServerOption {
return func(o *options) {
o.codec = codec
}
}
// RPCCompressor returns a ServerOption that sets a compressor for outbound
// messages. For backward compatibility, all outbound messages will be sent
// using this compressor, regardless of incoming message compression. By
// default, server messages will be sent using the same compressor with which
// request messages were sent.
//
// Deprecated: use encoding.RegisterCompressor instead.
func RPCCompressor(cp Compressor) ServerOption {
return func(o *options) {
o.cp = cp
}
}
// RPCDecompressor returns a ServerOption that sets a decompressor for inbound
// messages. It has higher priority than decompressors registered via
// encoding.RegisterCompressor.
//
// Deprecated: use encoding.RegisterCompressor instead.
func RPCDecompressor(dc Decompressor) ServerOption {
return func(o *options) {
o.dc = dc
}
}
// MaxMsgSize returns a ServerOption to set the max message size in bytes the server can receive.
// If this is not set, gRPC uses the default limit.
//
// Deprecated: use MaxRecvMsgSize instead.
func MaxMsgSize(m int) ServerOption {
return MaxRecvMsgSize(m)
}
// MaxRecvMsgSize returns a ServerOption to set the max message size in bytes the server can receive.
// If this is not set, gRPC uses the default 4MB.
func MaxRecvMsgSize(m int) ServerOption {
return func(o *options) {
o.maxReceiveMessageSize = m
}
}
// MaxSendMsgSize returns a ServerOption to set the max message size in bytes the server can send.
// If this is not set, gRPC uses the default 4MB.
func MaxSendMsgSize(m int) ServerOption {
return func(o *options) {
o.maxSendMessageSize = m
}
}
// MaxConcurrentStreams returns a ServerOption that will apply a limit on the number
// of concurrent streams to each ServerTransport.
func MaxConcurrentStreams(n uint32) ServerOption {
return func(o *options) {
o.maxConcurrentStreams = n
}
}
// Creds returns a ServerOption that sets credentials for server connections.
func Creds(c credentials.TransportCredentials) ServerOption {
return func(o *options) {
o.creds = c
}
}
// UnaryInterceptor returns a ServerOption that sets the UnaryServerInterceptor for the
// server. Only one unary interceptor can be installed. The construction of multiple
// interceptors (e.g., chaining) can be implemented at the caller.
func UnaryInterceptor(i UnaryServerInterceptor) ServerOption {
return func(o *options) {
if o.unaryInt != nil {
panic("The unary server interceptor was already set and may not be reset.")
}
o.unaryInt = i
}
}
// StreamInterceptor returns a ServerOption that sets the StreamServerInterceptor for the
// server. Only one stream interceptor can be installed.
func StreamInterceptor(i StreamServerInterceptor) ServerOption {
return func(o *options) {
if o.streamInt != nil {
panic("The stream server interceptor was already set and may not be reset.")
}
o.streamInt = i
}
}
// InTapHandle returns a ServerOption that sets the tap handle for all the server
// transport to be created. Only one can be installed.
func InTapHandle(h tap.ServerInHandle) ServerOption {
return func(o *options) {
if o.inTapHandle != nil {
panic("The tap handle was already set and may not be reset.")
}
o.inTapHandle = h
}
}
// StatsHandler returns a ServerOption that sets the stats handler for the server.
func StatsHandler(h stats.Handler) ServerOption {
return func(o *options) {
o.statsHandler = h
}
}
// UnknownServiceHandler returns a ServerOption that allows for adding a custom
// unknown service handler. The provided method is a bidi-streaming RPC service
// handler that will be invoked instead of returning the "unimplemented" gRPC
// error whenever a request is received for an unregistered service or method.
// The handling function has full access to the Context of the request and the
// stream, and the invocation bypasses interceptors.
func UnknownServiceHandler(streamHandler StreamHandler) ServerOption {
return func(o *options) {
o.unknownStreamDesc = &StreamDesc{
StreamName: "unknown_service_handler",
Handler: streamHandler,
// We need to assume that the users of the streamHandler will want to use both.
ClientStreams: true,
ServerStreams: true,
}
}
}
// ConnectionTimeout returns a ServerOption that sets the timeout for
// connection establishment (up to and including HTTP/2 handshaking) for all
// new connections. If this is not set, the default is 120 seconds. A zero or
// negative value will result in an immediate timeout.
//
// This API is EXPERIMENTAL.
func ConnectionTimeout(d time.Duration) ServerOption {
return func(o *options) {
o.connectionTimeout = d
}
}
// MaxHeaderListSize returns a ServerOption that sets the max (uncompressed) size
// of header list that the server is prepared to accept.
func MaxHeaderListSize(s uint32) ServerOption {
return func(o *options) {
o.maxHeaderListSize = &s
}
}
// NewServer creates a gRPC server which has no service registered and has not
// started to accept requests yet.
func NewServer(opt ...ServerOption) *Server {
opts := defaultServerOptions
for _, o := range opt {
o(&opts)
}
s := &Server{
lis: make(map[net.Listener]bool),
opts: opts,
conns: make(map[io.Closer]bool),
m: make(map[string]*service),
quit: make(chan struct{}),
done: make(chan struct{}),
czData: new(channelzData),
}
s.cv = sync.NewCond(&s.mu)
if EnableTracing {
_, file, line, _ := runtime.Caller(1)
s.events = trace.NewEventLog("grpc.Server", fmt.Sprintf("%s:%d", file, line))
}
if channelz.IsOn() {
s.channelzID = channelz.RegisterServer(&channelzServer{s}, "")
}
return s
}
// printf records an event in s's event log, unless s has been stopped.
// REQUIRES s.mu is held.
func (s *Server) printf(format string, a ...interface{}) {
if s.events != nil {
s.events.Printf(format, a...)
}
}
// errorf records an error in s's event log, unless s has been stopped.
// REQUIRES s.mu is held.
func (s *Server) errorf(format string, a ...interface{}) {
if s.events != nil {
s.events.Errorf(format, a...)
}
}
// RegisterService registers a service and its implementation to the gRPC
// server. It is called from the IDL generated code. This must be called before
// invoking Serve.
func (s *Server) RegisterService(sd *ServiceDesc, ss interface{}) {
ht := reflect.TypeOf(sd.HandlerType).Elem()
st := reflect.TypeOf(ss)
if !st.Implements(ht) {
grpclog.Fatalf("grpc: Server.RegisterService found the handler of type %v that does not satisfy %v", st, ht)
}
s.register(sd, ss)
}
func (s *Server) register(sd *ServiceDesc, ss interface{}) {
s.mu.Lock()
defer s.mu.Unlock()
s.printf("RegisterService(%q)", sd.ServiceName)
if s.serve {
grpclog.Fatalf("grpc: Server.RegisterService after Server.Serve for %q", sd.ServiceName)
}
if _, ok := s.m[sd.ServiceName]; ok {
grpclog.Fatalf("grpc: Server.RegisterService found duplicate service registration for %q", sd.ServiceName)
}
srv := &service{
server: ss,
md: make(map[string]*MethodDesc),
sd: make(map[string]*StreamDesc),
mdata: sd.Metadata,
}
for i := range sd.Methods {
d := &sd.Methods[i]
srv.md[d.MethodName] = d
}
for i := range sd.Streams {
d := &sd.Streams[i]
srv.sd[d.StreamName] = d
}
s.m[sd.ServiceName] = srv
}
// MethodInfo contains the information of an RPC including its method name and type.
type MethodInfo struct {
// Name is the method name only, without the service name or package name.
Name string
// IsClientStream indicates whether the RPC is a client streaming RPC.
IsClientStream bool
// IsServerStream indicates whether the RPC is a server streaming RPC.
IsServerStream bool
}
// ServiceInfo contains unary RPC method info, streaming RPC method info and metadata for a service.
type ServiceInfo struct {
Methods []MethodInfo
// Metadata is the metadata specified in ServiceDesc when registering service.
Metadata interface{}
}
// GetServiceInfo returns a map from service names to ServiceInfo.
// Service names include the package names, in the form of <package>.<service>.
func (s *Server) GetServiceInfo() map[string]ServiceInfo {
ret := make(map[string]ServiceInfo)
for n, srv := range s.m {
methods := make([]MethodInfo, 0, len(srv.md)+len(srv.sd))
for m := range srv.md {
methods = append(methods, MethodInfo{
Name: m,
IsClientStream: false,
IsServerStream: false,
})
}
for m, d := range srv.sd {
methods = append(methods, MethodInfo{
Name: m,
IsClientStream: d.ClientStreams,
IsServerStream: d.ServerStreams,
})
}
ret[n] = ServiceInfo{
Methods: methods,
Metadata: srv.mdata,
}
}
return ret
}
// ErrServerStopped indicates that the operation is now illegal because of
// the server being stopped.
var ErrServerStopped = errors.New("grpc: the server has been stopped")
func (s *Server) useTransportAuthenticator(rawConn net.Conn) (net.Conn, credentials.AuthInfo, error) {
if s.opts.creds == nil {
return rawConn, nil, nil
}
return s.opts.creds.ServerHandshake(rawConn)
}
type listenSocket struct {
net.Listener
channelzID int64
}
func (l *listenSocket) ChannelzMetric() *channelz.SocketInternalMetric {
return &channelz.SocketInternalMetric{
SocketOptions: channelz.GetSocketOption(l.Listener),
LocalAddr: l.Listener.Addr(),
}
}
func (l *listenSocket) Close() error {
err := l.Listener.Close()
if channelz.IsOn() {
channelz.RemoveEntry(l.channelzID)
}
return err
}
// Serve accepts incoming connections on the listener lis, creating a new
// ServerTransport and service goroutine for each. The service goroutines
// read gRPC requests and then call the registered handlers to reply to them.
// Serve returns when lis.Accept fails with fatal errors. lis will be closed when
// this method returns.
// Serve will return a non-nil error unless Stop or GracefulStop is called.
func (s *Server) Serve(lis net.Listener) error {
s.mu.Lock()
s.printf("serving")
s.serve = true
if s.lis == nil {
// Serve called after Stop or GracefulStop.
s.mu.Unlock()
lis.Close()
return ErrServerStopped
}
s.serveWG.Add(1)
defer func() {
s.serveWG.Done()
select {
// Stop or GracefulStop called; block until done and return nil.
case <-s.quit:
<-s.done
default:
}
}()
ls := &listenSocket{Listener: lis}
s.lis[ls] = true
if channelz.IsOn() {
ls.channelzID = channelz.RegisterListenSocket(ls, s.channelzID, lis.Addr().String())
}
s.mu.Unlock()
defer func() {
s.mu.Lock()
if s.lis != nil && s.lis[ls] {
ls.Close()
delete(s.lis, ls)
}
s.mu.Unlock()
}()
var tempDelay time.Duration // how long to sleep on accept failure
for {
rawConn, err := lis.Accept()
if err != nil {
if ne, ok := err.(interface {
Temporary() bool
}); ok && ne.Temporary() {
if tempDelay == 0 {
tempDelay = 5 * time.Millisecond
} else {
tempDelay *= 2
}
if max := 1 * time.Second; tempDelay > max {
tempDelay = max
}
s.mu.Lock()
s.printf("Accept error: %v; retrying in %v", err, tempDelay)
s.mu.Unlock()
timer := time.NewTimer(tempDelay)
select {
case <-timer.C:
case <-s.quit:
timer.Stop()
return nil
}
continue
}
s.mu.Lock()
s.printf("done serving; Accept = %v", err)
s.mu.Unlock()
select {
case <-s.quit:
return nil
default:
}
return err
}
tempDelay = 0
// Start a new goroutine to deal with rawConn so we don't stall this Accept
// loop goroutine.
//
// Make sure we account for the goroutine so GracefulStop doesn't nil out
// s.conns before this conn can be added.
s.serveWG.Add(1)
go func() {
s.handleRawConn(rawConn)
s.serveWG.Done()
}()
}
}
// handleRawConn forks a goroutine to handle a just-accepted connection that
// has not had any I/O performed on it yet.
func (s *Server) handleRawConn(rawConn net.Conn) {
rawConn.SetDeadline(time.Now().Add(s.opts.connectionTimeout))
conn, authInfo, err := s.useTransportAuthenticator(rawConn)
if err != nil {
s.mu.Lock()
s.errorf("ServerHandshake(%q) failed: %v", rawConn.RemoteAddr(), err)
s.mu.Unlock()
grpclog.Warningf("grpc: Server.Serve failed to complete security handshake from %q: %v", rawConn.RemoteAddr(), err)
// If serverHandshake returns ErrConnDispatched, keep rawConn open.
if err != credentials.ErrConnDispatched {
rawConn.Close()
}
rawConn.SetDeadline(time.Time{})
return
}
s.mu.Lock()
if s.conns == nil {
s.mu.Unlock()
conn.Close()
return
}
s.mu.Unlock()
// Finish handshaking (HTTP2)
st := s.newHTTP2Transport(conn, authInfo)
if st == nil {
return
}
rawConn.SetDeadline(time.Time{})
if !s.addConn(st) {
return
}
go func() {
s.serveStreams(st)
s.removeConn(st)
}()
}
// newHTTP2Transport sets up a http/2 transport (using the
// gRPC http2 server transport in transport/http2_server.go).
func (s *Server) newHTTP2Transport(c net.Conn, authInfo credentials.AuthInfo) transport.ServerTransport {
config := &transport.ServerConfig{
MaxStreams: s.opts.maxConcurrentStreams,
AuthInfo: authInfo,
InTapHandle: s.opts.inTapHandle,
StatsHandler: s.opts.statsHandler,
KeepaliveParams: s.opts.keepaliveParams,
KeepalivePolicy: s.opts.keepalivePolicy,
InitialWindowSize: s.opts.initialWindowSize,
InitialConnWindowSize: s.opts.initialConnWindowSize,
WriteBufferSize: s.opts.writeBufferSize,
ReadBufferSize: s.opts.readBufferSize,
ChannelzParentID: s.channelzID,
MaxHeaderListSize: s.opts.maxHeaderListSize,
}
st, err := transport.NewServerTransport("http2", c, config)
if err != nil {
s.mu.Lock()
s.errorf("NewServerTransport(%q) failed: %v", c.RemoteAddr(), err)
s.mu.Unlock()
c.Close()
grpclog.Warningln("grpc: Server.Serve failed to create ServerTransport: ", err)
return nil
}
return st
}
func (s *Server) serveStreams(st transport.ServerTransport) {
defer st.Close()
var wg sync.WaitGroup
st.HandleStreams(func(stream *transport.Stream) {
wg.Add(1)
go func() {
defer wg.Done()
s.handleStream(st, stream, s.traceInfo(st, stream))
}()
}, func(ctx context.Context, method string) context.Context {
if !EnableTracing {
return ctx
}
tr := trace.New("grpc.Recv."+methodFamily(method), method)
return trace.NewContext(ctx, tr)
})
wg.Wait()
}
var _ http.Handler = (*Server)(nil)
// ServeHTTP implements the Go standard library's http.Handler
// interface by responding to the gRPC request r, by looking up
// the requested gRPC method in the gRPC server s.
//
// The provided HTTP request must have arrived on an HTTP/2
// connection. When using the Go standard library's server,
// practically this means that the Request must also have arrived
// over TLS.
//
// To share one port (such as 443 for https) between gRPC and an
// existing http.Handler, use a root http.Handler such as:
//
// if r.ProtoMajor == 2 && strings.HasPrefix(
// r.Header.Get("Content-Type"), "application/grpc") {
// grpcServer.ServeHTTP(w, r)
// } else {
// yourMux.ServeHTTP(w, r)
// }
//
// Note that ServeHTTP uses Go's HTTP/2 server implementation which is totally
// separate from grpc-go's HTTP/2 server. Performance and features may vary
// between the two paths. ServeHTTP does not support some gRPC features
// available through grpc-go's HTTP/2 server, and it is currently EXPERIMENTAL
// and subject to change.
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
st, err := transport.NewServerHandlerTransport(w, r, s.opts.statsHandler)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
if !s.addConn(st) {
return
}
defer s.removeConn(st)
s.serveStreams(st)
}
// traceInfo returns a traceInfo and associates it with stream, if tracing is enabled.
// If tracing is not enabled, it returns nil.
func (s *Server) traceInfo(st transport.ServerTransport, stream *transport.Stream) (trInfo *traceInfo) {
tr, ok := trace.FromContext(stream.Context())
if !ok {
return nil
}
trInfo = &traceInfo{
tr: tr,
}
trInfo.firstLine.client = false
trInfo.firstLine.remoteAddr = st.RemoteAddr()
if dl, ok := stream.Context().Deadline(); ok {
trInfo.firstLine.deadline = dl.Sub(time.Now())
}
return trInfo
}
func (s *Server) addConn(c io.Closer) bool {
s.mu.Lock()
defer s.mu.Unlock()
if s.conns == nil {
c.Close()
return false
}
if s.drain {
// Transport added after we drained our existing conns: drain it
// immediately.
c.(transport.ServerTransport).Drain()
}
s.conns[c] = true
return true
}
func (s *Server) removeConn(c io.Closer) {
s.mu.Lock()
defer s.mu.Unlock()
if s.conns != nil {
delete(s.conns, c)
s.cv.Broadcast()
}
}
func (s *Server) channelzMetric() *channelz.ServerInternalMetric {
return &channelz.ServerInternalMetric{
CallsStarted: atomic.LoadInt64(&s.czData.callsStarted),
CallsSucceeded: atomic.LoadInt64(&s.czData.callsSucceeded),
CallsFailed: atomic.LoadInt64(&s.czData.callsFailed),
LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&s.czData.lastCallStartedTime)),
}
}
func (s *Server) incrCallsStarted() {
atomic.AddInt64(&s.czData.callsStarted, 1)
atomic.StoreInt64(&s.czData.lastCallStartedTime, time.Now().UnixNano())
}
func (s *Server) incrCallsSucceeded() {
atomic.AddInt64(&s.czData.callsSucceeded, 1)
}
func (s *Server) incrCallsFailed() {
atomic.AddInt64(&s.czData.callsFailed, 1)
}
func (s *Server) sendResponse(t transport.ServerTransport, stream *transport.Stream, msg interface{}, cp Compressor, opts *transport.Options, comp encoding.Compressor) error {
data, err := encode(s.getCodec(stream.ContentSubtype()), msg)
if err != nil {
grpclog.Errorln("grpc: server failed to encode response: ", err)
return err
}
compData, err := compress(data, cp, comp)
if err != nil {
grpclog.Errorln("grpc: server failed to compress response: ", err)
return err
}
hdr, payload := msgHeader(data, compData)
// TODO(dfawley): should we be checking len(data) instead?
if len(payload) > s.opts.maxSendMessageSize {
return status.Errorf(codes.ResourceExhausted, "grpc: trying to send message larger than max (%d vs. %d)", len(payload), s.opts.maxSendMessageSize)
}
err = t.Write(stream, hdr, payload, opts)
if err == nil && s.opts.statsHandler != nil {
s.opts.statsHandler.HandleRPC(stream.Context(), outPayload(false, msg, data, payload, time.Now()))
}
return err
}
func (s *Server) processUnaryRPC(t transport.ServerTransport, stream *transport.Stream, srv *service, md *MethodDesc, trInfo *traceInfo) (err error) {
if channelz.IsOn() {
s.incrCallsStarted()
defer func() {
if err != nil && err != io.EOF {
s.incrCallsFailed()
} else {
s.incrCallsSucceeded()
}
}()
}
sh := s.opts.statsHandler
if sh != nil {
beginTime := time.Now()
begin := &stats.Begin{
BeginTime: beginTime,
}
sh.HandleRPC(stream.Context(), begin)
defer func() {
end := &stats.End{
BeginTime: beginTime,
EndTime: time.Now(),
}
if err != nil && err != io.EOF {
end.Error = toRPCErr(err)
}
sh.HandleRPC(stream.Context(), end)
}()
}
if trInfo != nil {
defer trInfo.tr.Finish()
trInfo.firstLine.client = false
trInfo.tr.LazyLog(&trInfo.firstLine, false)
defer func() {
if err != nil && err != io.EOF {
trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
trInfo.tr.SetError()
}
}()
}
binlog := binarylog.GetMethodLogger(stream.Method())
if binlog != nil {
ctx := stream.Context()
md, _ := metadata.FromIncomingContext(ctx)
logEntry := &binarylog.ClientHeader{
Header: md,
MethodName: stream.Method(),
PeerAddr: nil,
}
if deadline, ok := ctx.Deadline(); ok {
logEntry.Timeout = deadline.Sub(time.Now())
if logEntry.Timeout < 0 {
logEntry.Timeout = 0
}
}
if a := md[":authority"]; len(a) > 0 {
logEntry.Authority = a[0]
}
if peer, ok := peer.FromContext(ctx); ok {
logEntry.PeerAddr = peer.Addr
}
binlog.Log(logEntry)
}
// comp and cp are used for compression. decomp and dc are used for
// decompression. If comp and decomp are both set, they are the same;
// however they are kept separate to ensure that at most one of the
// compressor/decompressor variable pairs are set for use later.
var comp, decomp encoding.Compressor
var cp Compressor
var dc Decompressor
// If dc is set and matches the stream's compression, use it. Otherwise, try
// to find a matching registered compressor for decomp.
if rc := stream.RecvCompress(); s.opts.dc != nil && s.opts.dc.Type() == rc {
dc = s.opts.dc
} else if rc != "" && rc != encoding.Identity {
decomp = encoding.GetCompressor(rc)
if decomp == nil {
st := status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", rc)
t.WriteStatus(stream, st)
return st.Err()
}
}
// If cp is set, use it. Otherwise, attempt to compress the response using
// the incoming message compression method.
//
// NOTE: this needs to be ahead of all handling, https://github.com/grpc/grpc-go/issues/686.
if s.opts.cp != nil {
cp = s.opts.cp
stream.SetSendCompress(cp.Type())
} else if rc := stream.RecvCompress(); rc != "" && rc != encoding.Identity {
// Legacy compressor not specified; attempt to respond with same encoding.
comp = encoding.GetCompressor(rc)
if comp != nil {
stream.SetSendCompress(rc)
}
}
var payInfo *payloadInfo
if sh != nil || binlog != nil {
payInfo = &payloadInfo{}
}
d, err := recvAndDecompress(&parser{r: stream}, stream, dc, s.opts.maxReceiveMessageSize, payInfo, decomp)
if err != nil {
if st, ok := status.FromError(err); ok {
if e := t.WriteStatus(stream, st); e != nil {
grpclog.Warningf("grpc: Server.processUnaryRPC failed to write status %v", e)
}
}
return err
}
if channelz.IsOn() {
t.IncrMsgRecv()
}
df := func(v interface{}) error {
if err := s.getCodec(stream.ContentSubtype()).Unmarshal(d, v); err != nil {
return status.Errorf(codes.Internal, "grpc: error unmarshalling request: %v", err)
}
if sh != nil {
sh.HandleRPC(stream.Context(), &stats.InPayload{
RecvTime: time.Now(),
Payload: v,
Data: d,
Length: len(d),
})
}
if binlog != nil {
binlog.Log(&binarylog.ClientMessage{
Message: d,
})
}
if trInfo != nil {
trInfo.tr.LazyLog(&payload{sent: false, msg: v}, true)
}
return nil
}
ctx := NewContextWithServerTransportStream(stream.Context(), stream)
reply, appErr := md.Handler(srv.server, ctx, df, s.opts.unaryInt)
if appErr != nil {
appStatus, ok := status.FromError(appErr)
if !ok {
// Convert appErr if it is not a grpc status error.
appErr = status.Error(codes.Unknown, appErr.Error())
appStatus, _ = status.FromError(appErr)
}
if trInfo != nil {
trInfo.tr.LazyLog(stringer(appStatus.Message()), true)
trInfo.tr.SetError()
}
if e := t.WriteStatus(stream, appStatus); e != nil {
grpclog.Warningf("grpc: Server.processUnaryRPC failed to write status: %v", e)
}
if binlog != nil {
if h, _ := stream.Header(); h.Len() > 0 {
// Only log serverHeader if there was header. Otherwise it can
// be trailer only.
binlog.Log(&binarylog.ServerHeader{
Header: h,
})
}
binlog.Log(&binarylog.ServerTrailer{
Trailer: stream.Trailer(),
Err: appErr,
})
}
return appErr
}
if trInfo != nil {
trInfo.tr.LazyLog(stringer("OK"), false)
}
opts := &transport.Options{Last: true}
if err := s.sendResponse(t, stream, reply, cp, opts, comp); err != nil {
if err == io.EOF {
// The entire stream is done (for unary RPC only).
return err
}
if s, ok := status.FromError(err); ok {
if e := t.WriteStatus(stream, s); e != nil {
grpclog.Warningf("grpc: Server.processUnaryRPC failed to write status: %v", e)
}
} else {
switch st := err.(type) {
case transport.ConnectionError:
// Nothing to do here.
default:
panic(fmt.Sprintf("grpc: Unexpected error (%T) from sendResponse: %v", st, st))
}
}
if binlog != nil {
h, _ := stream.Header()
binlog.Log(&binarylog.ServerHeader{
Header: h,
})
binlog.Log(&binarylog.ServerTrailer{
Trailer: stream.Trailer(),
Err: appErr,
})
}
return err
}
if binlog != nil {
h, _ := stream.Header()
binlog.Log(&binarylog.ServerHeader{
Header: h,
})
binlog.Log(&binarylog.ServerMessage{
Message: reply,
})
}
if channelz.IsOn() {
t.IncrMsgSent()
}
if trInfo != nil {
trInfo.tr.LazyLog(&payload{sent: true, msg: reply}, true)
}
// TODO: Should we be logging if writing status failed here, like above?
// Should the logging be in WriteStatus? Should we ignore the WriteStatus
// error or allow the stats handler to see it?
err = t.WriteStatus(stream, status.New(codes.OK, ""))
if binlog != nil {
binlog.Log(&binarylog.ServerTrailer{
Trailer: stream.Trailer(),
Err: appErr,
})
}
return err
}
func (s *Server) processStreamingRPC(t transport.ServerTransport, stream *transport.Stream, srv *service, sd *StreamDesc, trInfo *traceInfo) (err error) {
if channelz.IsOn() {
s.incrCallsStarted()
defer func() {
if err != nil && err != io.EOF {
s.incrCallsFailed()
} else {
s.incrCallsSucceeded()
}
}()
}
sh := s.opts.statsHandler
if sh != nil {
beginTime := time.Now()
begin := &stats.Begin{
BeginTime: beginTime,
}
sh.HandleRPC(stream.Context(), begin)
defer func() {
end := &stats.End{
BeginTime: beginTime,
EndTime: time.Now(),
}
if err != nil && err != io.EOF {
end.Error = toRPCErr(err)
}
sh.HandleRPC(stream.Context(), end)
}()
}
ctx := NewContextWithServerTransportStream(stream.Context(), stream)
ss := &serverStream{
ctx: ctx,
t: t,
s: stream,
p: &parser{r: stream},
codec: s.getCodec(stream.ContentSubtype()),
maxReceiveMessageSize: s.opts.maxReceiveMessageSize,
maxSendMessageSize: s.opts.maxSendMessageSize,
trInfo: trInfo,
statsHandler: sh,
}
ss.binlog = binarylog.GetMethodLogger(stream.Method())
if ss.binlog != nil {
md, _ := metadata.FromIncomingContext(ctx)
logEntry := &binarylog.ClientHeader{
Header: md,
MethodName: stream.Method(),
PeerAddr: nil,
}
if deadline, ok := ctx.Deadline(); ok {
logEntry.Timeout = deadline.Sub(time.Now())
if logEntry.Timeout < 0 {
logEntry.Timeout = 0
}
}
if a := md[":authority"]; len(a) > 0 {
logEntry.Authority = a[0]
}
if peer, ok := peer.FromContext(ss.Context()); ok {
logEntry.PeerAddr = peer.Addr
}
ss.binlog.Log(logEntry)
}
// If dc is set and matches the stream's compression, use it. Otherwise, try
// to find a matching registered compressor for decomp.
if rc := stream.RecvCompress(); s.opts.dc != nil && s.opts.dc.Type() == rc {
ss.dc = s.opts.dc
} else if rc != "" && rc != encoding.Identity {
ss.decomp = encoding.GetCompressor(rc)
if ss.decomp == nil {
st := status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", rc)
t.WriteStatus(ss.s, st)
return st.Err()
}
}
// If cp is set, use it. Otherwise, attempt to compress the response using
// the incoming message compression method.
//
// NOTE: this needs to be ahead of all handling, https://github.com/grpc/grpc-go/issues/686.
if s.opts.cp != nil {
ss.cp = s.opts.cp
stream.SetSendCompress(s.opts.cp.Type())
} else if rc := stream.RecvCompress(); rc != "" && rc != encoding.Identity {
// Legacy compressor not specified; attempt to respond with same encoding.
ss.comp = encoding.GetCompressor(rc)
if ss.comp != nil {
stream.SetSendCompress(rc)
}
}
if trInfo != nil {
trInfo.tr.LazyLog(&trInfo.firstLine, false)
defer func() {
ss.mu.Lock()
if err != nil && err != io.EOF {
ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
ss.trInfo.tr.SetError()
}
ss.trInfo.tr.Finish()
ss.trInfo.tr = nil
ss.mu.Unlock()
}()
}
var appErr error
var server interface{}
if srv != nil {
server = srv.server
}
if s.opts.streamInt == nil {
appErr = sd.Handler(server, ss)
} else {
info := &StreamServerInfo{
FullMethod: stream.Method(),
IsClientStream: sd.ClientStreams,
IsServerStream: sd.ServerStreams,
}
appErr = s.opts.streamInt(server, ss, info, sd.Handler)
}
if appErr != nil {
appStatus, ok := status.FromError(appErr)
if !ok {
appStatus = status.New(codes.Unknown, appErr.Error())
appErr = appStatus.Err()
}
if trInfo != nil {
ss.mu.Lock()
ss.trInfo.tr.LazyLog(stringer(appStatus.Message()), true)
ss.trInfo.tr.SetError()
ss.mu.Unlock()
}
t.WriteStatus(ss.s, appStatus)
if ss.binlog != nil {
ss.binlog.Log(&binarylog.ServerTrailer{
Trailer: ss.s.Trailer(),
Err: appErr,
})
}
// TODO: Should we log an error from WriteStatus here and below?
return appErr
}
if trInfo != nil {
ss.mu.Lock()
ss.trInfo.tr.LazyLog(stringer("OK"), false)
ss.mu.Unlock()
}
err = t.WriteStatus(ss.s, status.New(codes.OK, ""))
if ss.binlog != nil {
ss.binlog.Log(&binarylog.ServerTrailer{
Trailer: ss.s.Trailer(),
Err: appErr,
})
}
return err
}
func (s *Server) handleStream(t transport.ServerTransport, stream *transport.Stream, trInfo *traceInfo) {
sm := stream.Method()
if sm != "" && sm[0] == '/' {
sm = sm[1:]
}
pos := strings.LastIndex(sm, "/")
if pos == -1 {
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"Malformed method name %q", []interface{}{sm}}, true)
trInfo.tr.SetError()
}
errDesc := fmt.Sprintf("malformed method name: %q", stream.Method())
if err := t.WriteStatus(stream, status.New(codes.ResourceExhausted, errDesc)); err != nil {
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
trInfo.tr.SetError()
}
grpclog.Warningf("grpc: Server.handleStream failed to write status: %v", err)
}
if trInfo != nil {
trInfo.tr.Finish()
}
return
}
service := sm[:pos]
method := sm[pos+1:]
if srv, ok := s.m[service]; ok {
if md, ok := srv.md[method]; ok {
s.processUnaryRPC(t, stream, srv, md, trInfo)
return
}
if sd, ok := srv.sd[method]; ok {
s.processStreamingRPC(t, stream, srv, sd, trInfo)
return
}
}
// Unknown service, or known server unknown method.
if unknownDesc := s.opts.unknownStreamDesc; unknownDesc != nil {
s.processStreamingRPC(t, stream, nil, unknownDesc, trInfo)
return
}
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"Unknown service %v", []interface{}{service}}, true)
trInfo.tr.SetError()
}
errDesc := fmt.Sprintf("unknown service %v", service)
if err := t.WriteStatus(stream, status.New(codes.Unimplemented, errDesc)); err != nil {
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
trInfo.tr.SetError()
}
grpclog.Warningf("grpc: Server.handleStream failed to write status: %v", err)
}
if trInfo != nil {
trInfo.tr.Finish()
}
}
// The key to save ServerTransportStream in the context.
type streamKey struct{}
// NewContextWithServerTransportStream creates a new context from ctx and
// attaches stream to it.
//
// This API is EXPERIMENTAL.
func NewContextWithServerTransportStream(ctx context.Context, stream ServerTransportStream) context.Context {
return context.WithValue(ctx, streamKey{}, stream)
}
// ServerTransportStream is a minimal interface that a transport stream must
// implement. This can be used to mock an actual transport stream for tests of
// handler code that use, for example, grpc.SetHeader (which requires some
// stream to be in context).
//
// See also NewContextWithServerTransportStream.
//
// This API is EXPERIMENTAL.
type ServerTransportStream interface {
Method() string
SetHeader(md metadata.MD) error
SendHeader(md metadata.MD) error
SetTrailer(md metadata.MD) error
}
// ServerTransportStreamFromContext returns the ServerTransportStream saved in
// ctx. Returns nil if the given context has no stream associated with it
// (which implies it is not an RPC invocation context).
//
// This API is EXPERIMENTAL.
func ServerTransportStreamFromContext(ctx context.Context) ServerTransportStream {
s, _ := ctx.Value(streamKey{}).(ServerTransportStream)
return s
}
// Stop stops the gRPC server. It immediately closes all open
// connections and listeners.
// It cancels all active RPCs on the server side and the corresponding
// pending RPCs on the client side will get notified by connection
// errors.
func (s *Server) Stop() {
s.quitOnce.Do(func() {
close(s.quit)
})
defer func() {
s.serveWG.Wait()
s.doneOnce.Do(func() {
close(s.done)
})
}()
s.channelzRemoveOnce.Do(func() {
if channelz.IsOn() {
channelz.RemoveEntry(s.channelzID)
}
})
s.mu.Lock()
listeners := s.lis
s.lis = nil
st := s.conns
s.conns = nil
// interrupt GracefulStop if Stop and GracefulStop are called concurrently.
s.cv.Broadcast()
s.mu.Unlock()
for lis := range listeners {
lis.Close()
}
for c := range st {
c.Close()
}
s.mu.Lock()
if s.events != nil {
s.events.Finish()
s.events = nil
}
s.mu.Unlock()
}
// GracefulStop stops the gRPC server gracefully. It stops the server from
// accepting new connections and RPCs and blocks until all the pending RPCs are
// finished.
func (s *Server) GracefulStop() {
s.quitOnce.Do(func() {
close(s.quit)
})
defer func() {
s.doneOnce.Do(func() {
close(s.done)
})
}()
s.channelzRemoveOnce.Do(func() {
if channelz.IsOn() {
channelz.RemoveEntry(s.channelzID)
}
})
s.mu.Lock()
if s.conns == nil {
s.mu.Unlock()
return
}
for lis := range s.lis {
lis.Close()
}
s.lis = nil
if !s.drain {
for c := range s.conns {
c.(transport.ServerTransport).Drain()
}
s.drain = true
}
// Wait for serving threads to be ready to exit. Only then can we be sure no
// new conns will be created.
s.mu.Unlock()
s.serveWG.Wait()
s.mu.Lock()
for len(s.conns) != 0 {
s.cv.Wait()
}
s.conns = nil
if s.events != nil {
s.events.Finish()
s.events = nil
}
s.mu.Unlock()
}
// contentSubtype must be lowercase
// cannot return nil
func (s *Server) getCodec(contentSubtype string) baseCodec {
if s.opts.codec != nil {
return s.opts.codec
}
if contentSubtype == "" {
return encoding.GetCodec(proto.Name)
}
codec := encoding.GetCodec(contentSubtype)
if codec == nil {
return encoding.GetCodec(proto.Name)
}
return codec
}
// SetHeader sets the header metadata.
// When called multiple times, all the provided metadata will be merged.
// All the metadata will be sent out when one of the following happens:
// - grpc.SendHeader() is called;
// - The first response is sent out;
// - An RPC status is sent out (error or success).
func SetHeader(ctx context.Context, md metadata.MD) error {
if md.Len() == 0 {
return nil
}
stream := ServerTransportStreamFromContext(ctx)
if stream == nil {
return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx)
}
return stream.SetHeader(md)
}
// SendHeader sends header metadata. It may be called at most once.
// The provided md and headers set by SetHeader() will be sent.
func SendHeader(ctx context.Context, md metadata.MD) error {
stream := ServerTransportStreamFromContext(ctx)
if stream == nil {
return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx)
}
if err := stream.SendHeader(md); err != nil {
return toRPCErr(err)
}
return nil
}
// SetTrailer sets the trailer metadata that will be sent when an RPC returns.
// When called more than once, all the provided metadata will be merged.
func SetTrailer(ctx context.Context, md metadata.MD) error {
if md.Len() == 0 {
return nil
}
stream := ServerTransportStreamFromContext(ctx)
if stream == nil {
return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx)
}
return stream.SetTrailer(md)
}
// Method returns the method string for the server context. The returned
// string is in the format of "/service/method".
func Method(ctx context.Context) (string, bool) {
s := ServerTransportStreamFromContext(ctx)
if s == nil {
return "", false
}
return s.Method(), true
}
type channelzServer struct {
s *Server
}
func (c *channelzServer) ChannelzMetric() *channelz.ServerInternalMetric {
return c.s.channelzMetric()
}