terraform-provider-google/vendor/github.com/zclconf/go-cty/cty/set/ops.go
Paddy 961c878e0d Switch to using Go modules. (#2679)
Switch to using Go modules.

This migrates our vendor.json to use Go 1.11's modules system, and
replaces the vendor folder with the output of go mod vendor.

The vendored code should remain basically the same; I believe some
tree shaking of packages and support scripts/licenses/READMEs/etc.
happened.

This also fixes Travis and our Makefile to no longer use govendor.
2018-12-20 17:22:22 -08:00

200 lines
4.7 KiB
Go

package set
import (
"sort"
)
// Add inserts the given value into the receiving Set.
//
// This mutates the set in-place. This operation is not thread-safe.
func (s Set) Add(val interface{}) {
hv := s.rules.Hash(val)
if _, ok := s.vals[hv]; !ok {
s.vals[hv] = make([]interface{}, 0, 1)
}
bucket := s.vals[hv]
// See if an equivalent value is already present
for _, ev := range bucket {
if s.rules.Equivalent(val, ev) {
return
}
}
s.vals[hv] = append(bucket, val)
}
// Remove deletes the given value from the receiving set, if indeed it was
// there in the first place. If the value is not present, this is a no-op.
func (s Set) Remove(val interface{}) {
hv := s.rules.Hash(val)
bucket, ok := s.vals[hv]
if !ok {
return
}
for i, ev := range bucket {
if s.rules.Equivalent(val, ev) {
newBucket := make([]interface{}, 0, len(bucket)-1)
newBucket = append(newBucket, bucket[:i]...)
newBucket = append(newBucket, bucket[i+1:]...)
if len(newBucket) > 0 {
s.vals[hv] = newBucket
} else {
delete(s.vals, hv)
}
return
}
}
}
// Has returns true if the given value is in the receiving set, or false if
// it is not.
func (s Set) Has(val interface{}) bool {
hv := s.rules.Hash(val)
bucket, ok := s.vals[hv]
if !ok {
return false
}
for _, ev := range bucket {
if s.rules.Equivalent(val, ev) {
return true
}
}
return false
}
// Copy performs a shallow copy of the receiving set, returning a new set
// with the same rules and elements.
func (s Set) Copy() Set {
ret := NewSet(s.rules)
for k, v := range s.vals {
ret.vals[k] = v
}
return ret
}
// Iterator returns an iterator over values in the set, in an undefined order
// that callers should not depend on.
//
// The pattern for using the returned iterator is:
//
// it := set.Iterator()
// for it.Next() {
// val := it.Value()
// // ...
// }
//
// Once an iterator has been created for a set, the set *must not* be mutated
// until the iterator is no longer in use.
func (s Set) Iterator() *Iterator {
// Sort the bucketIds to ensure that we always traverse in a
// consistent order.
bucketIds := make([]int, 0, len(s.vals))
for id := range s.vals {
bucketIds = append(bucketIds, id)
}
sort.Ints(bucketIds)
return &Iterator{
bucketIds: bucketIds,
vals: s.vals,
bucketIdx: -1,
}
}
// EachValue calls the given callback once for each value in the set, in an
// undefined order that callers should not depend on.
func (s Set) EachValue(cb func(interface{})) {
it := s.Iterator()
for it.Next() {
cb(it.Value())
}
}
// Values returns a slice of all of the values in the set in no particular
// order. This is just a wrapper around EachValue that accumulates the results
// in a slice for caller convenience.
//
// The returned slice will be nil if there are no values in the set.
func (s Set) Values() []interface{} {
var ret []interface{}
s.EachValue(func(v interface{}) {
ret = append(ret, v)
})
return ret
}
// Length returns the number of values in the set.
func (s Set) Length() int {
var count int
for _, bucket := range s.vals {
count = count + len(bucket)
}
return count
}
// Union returns a new set that contains all of the members of both the
// receiving set and the given set. Both sets must have the same rules, or
// else this function will panic.
func (s1 Set) Union(s2 Set) Set {
mustHaveSameRules(s1, s2)
rs := NewSet(s1.rules)
s1.EachValue(func(v interface{}) {
rs.Add(v)
})
s2.EachValue(func(v interface{}) {
rs.Add(v)
})
return rs
}
// Intersection returns a new set that contains the values that both the
// receiver and given sets have in common. Both sets must have the same rules,
// or else this function will panic.
func (s1 Set) Intersection(s2 Set) Set {
mustHaveSameRules(s1, s2)
rs := NewSet(s1.rules)
s1.EachValue(func(v interface{}) {
if s2.Has(v) {
rs.Add(v)
}
})
return rs
}
// Subtract returns a new set that contains all of the values from the receiver
// that are not also in the given set. Both sets must have the same rules,
// or else this function will panic.
func (s1 Set) Subtract(s2 Set) Set {
mustHaveSameRules(s1, s2)
rs := NewSet(s1.rules)
s1.EachValue(func(v interface{}) {
if !s2.Has(v) {
rs.Add(v)
}
})
return rs
}
// SymmetricDifference returns a new set that contains all of the values from
// both the receiver and given sets, except those that both sets have in
// common. Both sets must have the same rules, or else this function will
// panic.
func (s1 Set) SymmetricDifference(s2 Set) Set {
mustHaveSameRules(s1, s2)
rs := NewSet(s1.rules)
s1.EachValue(func(v interface{}) {
if !s2.Has(v) {
rs.Add(v)
}
})
s2.EachValue(func(v interface{}) {
if !s1.Has(v) {
rs.Add(v)
}
})
return rs
}