mirror of
https://github.com/letic/terraform-provider-google.git
synced 2024-09-07 01:26:43 +00:00
624 lines
15 KiB
Go
624 lines
15 KiB
Go
package yamux
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import (
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"bufio"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"math"
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"net"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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// Session is used to wrap a reliable ordered connection and to
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// multiplex it into multiple streams.
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type Session struct {
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// remoteGoAway indicates the remote side does
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// not want futher connections. Must be first for alignment.
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remoteGoAway int32
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// localGoAway indicates that we should stop
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// accepting futher connections. Must be first for alignment.
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localGoAway int32
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// nextStreamID is the next stream we should
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// send. This depends if we are a client/server.
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nextStreamID uint32
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// config holds our configuration
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config *Config
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// logger is used for our logs
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logger *log.Logger
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// conn is the underlying connection
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conn io.ReadWriteCloser
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// bufRead is a buffered reader
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bufRead *bufio.Reader
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// pings is used to track inflight pings
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pings map[uint32]chan struct{}
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pingID uint32
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pingLock sync.Mutex
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// streams maps a stream id to a stream, and inflight has an entry
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// for any outgoing stream that has not yet been established. Both are
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// protected by streamLock.
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streams map[uint32]*Stream
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inflight map[uint32]struct{}
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streamLock sync.Mutex
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// synCh acts like a semaphore. It is sized to the AcceptBacklog which
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// is assumed to be symmetric between the client and server. This allows
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// the client to avoid exceeding the backlog and instead blocks the open.
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synCh chan struct{}
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// acceptCh is used to pass ready streams to the client
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acceptCh chan *Stream
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// sendCh is used to mark a stream as ready to send,
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// or to send a header out directly.
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sendCh chan sendReady
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// recvDoneCh is closed when recv() exits to avoid a race
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// between stream registration and stream shutdown
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recvDoneCh chan struct{}
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// shutdown is used to safely close a session
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shutdown bool
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shutdownErr error
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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}
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// sendReady is used to either mark a stream as ready
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// or to directly send a header
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type sendReady struct {
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Hdr []byte
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Body io.Reader
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Err chan error
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}
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// newSession is used to construct a new session
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func newSession(config *Config, conn io.ReadWriteCloser, client bool) *Session {
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s := &Session{
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config: config,
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logger: log.New(config.LogOutput, "", log.LstdFlags),
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conn: conn,
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bufRead: bufio.NewReader(conn),
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pings: make(map[uint32]chan struct{}),
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streams: make(map[uint32]*Stream),
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inflight: make(map[uint32]struct{}),
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synCh: make(chan struct{}, config.AcceptBacklog),
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acceptCh: make(chan *Stream, config.AcceptBacklog),
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sendCh: make(chan sendReady, 64),
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recvDoneCh: make(chan struct{}),
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shutdownCh: make(chan struct{}),
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}
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if client {
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s.nextStreamID = 1
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} else {
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s.nextStreamID = 2
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}
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go s.recv()
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go s.send()
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if config.EnableKeepAlive {
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go s.keepalive()
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}
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return s
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}
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// IsClosed does a safe check to see if we have shutdown
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func (s *Session) IsClosed() bool {
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select {
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case <-s.shutdownCh:
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return true
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default:
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return false
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}
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}
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// NumStreams returns the number of currently open streams
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func (s *Session) NumStreams() int {
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s.streamLock.Lock()
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num := len(s.streams)
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s.streamLock.Unlock()
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return num
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}
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// Open is used to create a new stream as a net.Conn
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func (s *Session) Open() (net.Conn, error) {
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conn, err := s.OpenStream()
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if err != nil {
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return nil, err
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}
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return conn, nil
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}
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// OpenStream is used to create a new stream
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func (s *Session) OpenStream() (*Stream, error) {
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if s.IsClosed() {
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return nil, ErrSessionShutdown
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}
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if atomic.LoadInt32(&s.remoteGoAway) == 1 {
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return nil, ErrRemoteGoAway
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}
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// Block if we have too many inflight SYNs
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select {
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case s.synCh <- struct{}{}:
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case <-s.shutdownCh:
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return nil, ErrSessionShutdown
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}
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GET_ID:
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// Get an ID, and check for stream exhaustion
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id := atomic.LoadUint32(&s.nextStreamID)
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if id >= math.MaxUint32-1 {
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return nil, ErrStreamsExhausted
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}
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if !atomic.CompareAndSwapUint32(&s.nextStreamID, id, id+2) {
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goto GET_ID
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}
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// Register the stream
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stream := newStream(s, id, streamInit)
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s.streamLock.Lock()
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s.streams[id] = stream
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s.inflight[id] = struct{}{}
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s.streamLock.Unlock()
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// Send the window update to create
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if err := stream.sendWindowUpdate(); err != nil {
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select {
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case <-s.synCh:
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default:
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s.logger.Printf("[ERR] yamux: aborted stream open without inflight syn semaphore")
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}
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return nil, err
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}
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return stream, nil
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}
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// Accept is used to block until the next available stream
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// is ready to be accepted.
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func (s *Session) Accept() (net.Conn, error) {
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conn, err := s.AcceptStream()
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if err != nil {
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return nil, err
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}
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return conn, err
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}
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// AcceptStream is used to block until the next available stream
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// is ready to be accepted.
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func (s *Session) AcceptStream() (*Stream, error) {
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select {
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case stream := <-s.acceptCh:
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if err := stream.sendWindowUpdate(); err != nil {
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return nil, err
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}
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return stream, nil
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case <-s.shutdownCh:
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return nil, s.shutdownErr
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}
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}
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// Close is used to close the session and all streams.
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// Attempts to send a GoAway before closing the connection.
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func (s *Session) Close() error {
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s.shutdownLock.Lock()
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defer s.shutdownLock.Unlock()
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if s.shutdown {
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return nil
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}
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s.shutdown = true
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if s.shutdownErr == nil {
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s.shutdownErr = ErrSessionShutdown
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}
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close(s.shutdownCh)
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s.conn.Close()
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<-s.recvDoneCh
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s.streamLock.Lock()
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defer s.streamLock.Unlock()
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for _, stream := range s.streams {
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stream.forceClose()
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}
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return nil
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}
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// exitErr is used to handle an error that is causing the
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// session to terminate.
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func (s *Session) exitErr(err error) {
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s.shutdownLock.Lock()
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if s.shutdownErr == nil {
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s.shutdownErr = err
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}
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s.shutdownLock.Unlock()
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s.Close()
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}
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// GoAway can be used to prevent accepting further
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// connections. It does not close the underlying conn.
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func (s *Session) GoAway() error {
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return s.waitForSend(s.goAway(goAwayNormal), nil)
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}
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// goAway is used to send a goAway message
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func (s *Session) goAway(reason uint32) header {
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atomic.SwapInt32(&s.localGoAway, 1)
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hdr := header(make([]byte, headerSize))
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hdr.encode(typeGoAway, 0, 0, reason)
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return hdr
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}
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// Ping is used to measure the RTT response time
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func (s *Session) Ping() (time.Duration, error) {
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// Get a channel for the ping
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ch := make(chan struct{})
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// Get a new ping id, mark as pending
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s.pingLock.Lock()
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id := s.pingID
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s.pingID++
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s.pings[id] = ch
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s.pingLock.Unlock()
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// Send the ping request
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hdr := header(make([]byte, headerSize))
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hdr.encode(typePing, flagSYN, 0, id)
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if err := s.waitForSend(hdr, nil); err != nil {
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return 0, err
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}
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// Wait for a response
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start := time.Now()
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select {
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case <-ch:
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case <-time.After(s.config.ConnectionWriteTimeout):
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s.pingLock.Lock()
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delete(s.pings, id) // Ignore it if a response comes later.
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s.pingLock.Unlock()
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return 0, ErrTimeout
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case <-s.shutdownCh:
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return 0, ErrSessionShutdown
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}
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// Compute the RTT
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return time.Now().Sub(start), nil
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}
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// keepalive is a long running goroutine that periodically does
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// a ping to keep the connection alive.
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func (s *Session) keepalive() {
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for {
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select {
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case <-time.After(s.config.KeepAliveInterval):
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_, err := s.Ping()
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if err != nil {
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s.logger.Printf("[ERR] yamux: keepalive failed: %v", err)
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s.exitErr(ErrKeepAliveTimeout)
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return
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}
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case <-s.shutdownCh:
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return
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}
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}
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}
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// waitForSendErr waits to send a header, checking for a potential shutdown
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func (s *Session) waitForSend(hdr header, body io.Reader) error {
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errCh := make(chan error, 1)
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return s.waitForSendErr(hdr, body, errCh)
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}
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// waitForSendErr waits to send a header with optional data, checking for a
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// potential shutdown. Since there's the expectation that sends can happen
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// in a timely manner, we enforce the connection write timeout here.
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func (s *Session) waitForSendErr(hdr header, body io.Reader, errCh chan error) error {
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timer := time.NewTimer(s.config.ConnectionWriteTimeout)
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defer timer.Stop()
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ready := sendReady{Hdr: hdr, Body: body, Err: errCh}
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select {
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case s.sendCh <- ready:
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case <-s.shutdownCh:
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return ErrSessionShutdown
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case <-timer.C:
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return ErrConnectionWriteTimeout
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}
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select {
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case err := <-errCh:
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return err
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case <-s.shutdownCh:
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return ErrSessionShutdown
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case <-timer.C:
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return ErrConnectionWriteTimeout
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}
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}
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// sendNoWait does a send without waiting. Since there's the expectation that
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// the send happens right here, we enforce the connection write timeout if we
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// can't queue the header to be sent.
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func (s *Session) sendNoWait(hdr header) error {
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timer := time.NewTimer(s.config.ConnectionWriteTimeout)
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defer timer.Stop()
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select {
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case s.sendCh <- sendReady{Hdr: hdr}:
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return nil
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case <-s.shutdownCh:
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return ErrSessionShutdown
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case <-timer.C:
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return ErrConnectionWriteTimeout
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}
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}
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// send is a long running goroutine that sends data
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func (s *Session) send() {
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for {
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select {
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case ready := <-s.sendCh:
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// Send a header if ready
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if ready.Hdr != nil {
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sent := 0
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for sent < len(ready.Hdr) {
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n, err := s.conn.Write(ready.Hdr[sent:])
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if err != nil {
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s.logger.Printf("[ERR] yamux: Failed to write header: %v", err)
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asyncSendErr(ready.Err, err)
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s.exitErr(err)
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return
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}
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sent += n
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}
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}
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// Send data from a body if given
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if ready.Body != nil {
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_, err := io.Copy(s.conn, ready.Body)
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if err != nil {
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s.logger.Printf("[ERR] yamux: Failed to write body: %v", err)
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asyncSendErr(ready.Err, err)
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s.exitErr(err)
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return
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}
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}
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// No error, successful send
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asyncSendErr(ready.Err, nil)
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case <-s.shutdownCh:
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return
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}
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}
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}
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// recv is a long running goroutine that accepts new data
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func (s *Session) recv() {
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if err := s.recvLoop(); err != nil {
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s.exitErr(err)
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}
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}
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// recvLoop continues to receive data until a fatal error is encountered
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func (s *Session) recvLoop() error {
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defer close(s.recvDoneCh)
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hdr := header(make([]byte, headerSize))
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var handler func(header) error
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for {
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// Read the header
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if _, err := io.ReadFull(s.bufRead, hdr); err != nil {
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if err != io.EOF && !strings.Contains(err.Error(), "closed") && !strings.Contains(err.Error(), "reset by peer") {
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s.logger.Printf("[ERR] yamux: Failed to read header: %v", err)
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}
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return err
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}
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// Verify the version
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if hdr.Version() != protoVersion {
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s.logger.Printf("[ERR] yamux: Invalid protocol version: %d", hdr.Version())
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return ErrInvalidVersion
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}
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// Switch on the type
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switch hdr.MsgType() {
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case typeData:
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handler = s.handleStreamMessage
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case typeWindowUpdate:
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handler = s.handleStreamMessage
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case typeGoAway:
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handler = s.handleGoAway
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case typePing:
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handler = s.handlePing
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default:
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return ErrInvalidMsgType
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}
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// Invoke the handler
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if err := handler(hdr); err != nil {
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return err
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}
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}
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}
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// handleStreamMessage handles either a data or window update frame
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func (s *Session) handleStreamMessage(hdr header) error {
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// Check for a new stream creation
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id := hdr.StreamID()
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flags := hdr.Flags()
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if flags&flagSYN == flagSYN {
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if err := s.incomingStream(id); err != nil {
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return err
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}
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}
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// Get the stream
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s.streamLock.Lock()
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stream := s.streams[id]
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s.streamLock.Unlock()
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// If we do not have a stream, likely we sent a RST
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if stream == nil {
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// Drain any data on the wire
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if hdr.MsgType() == typeData && hdr.Length() > 0 {
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s.logger.Printf("[WARN] yamux: Discarding data for stream: %d", id)
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if _, err := io.CopyN(ioutil.Discard, s.bufRead, int64(hdr.Length())); err != nil {
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s.logger.Printf("[ERR] yamux: Failed to discard data: %v", err)
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return nil
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}
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} else {
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s.logger.Printf("[WARN] yamux: frame for missing stream: %v", hdr)
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}
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return nil
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}
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// Check if this is a window update
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if hdr.MsgType() == typeWindowUpdate {
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if err := stream.incrSendWindow(hdr, flags); err != nil {
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if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
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s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
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}
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return err
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}
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return nil
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}
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// Read the new data
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if err := stream.readData(hdr, flags, s.bufRead); err != nil {
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if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
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s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
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}
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return err
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}
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return nil
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}
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// handlePing is invokde for a typePing frame
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func (s *Session) handlePing(hdr header) error {
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flags := hdr.Flags()
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pingID := hdr.Length()
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// Check if this is a query, respond back in a separate context so we
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// don't interfere with the receiving thread blocking for the write.
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if flags&flagSYN == flagSYN {
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go func() {
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hdr := header(make([]byte, headerSize))
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hdr.encode(typePing, flagACK, 0, pingID)
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if err := s.sendNoWait(hdr); err != nil {
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s.logger.Printf("[WARN] yamux: failed to send ping reply: %v", err)
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}
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}()
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return nil
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}
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// Handle a response
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s.pingLock.Lock()
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ch := s.pings[pingID]
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if ch != nil {
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delete(s.pings, pingID)
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close(ch)
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}
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s.pingLock.Unlock()
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return nil
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}
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// handleGoAway is invokde for a typeGoAway frame
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func (s *Session) handleGoAway(hdr header) error {
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code := hdr.Length()
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switch code {
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case goAwayNormal:
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atomic.SwapInt32(&s.remoteGoAway, 1)
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case goAwayProtoErr:
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s.logger.Printf("[ERR] yamux: received protocol error go away")
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return fmt.Errorf("yamux protocol error")
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case goAwayInternalErr:
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s.logger.Printf("[ERR] yamux: received internal error go away")
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return fmt.Errorf("remote yamux internal error")
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default:
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s.logger.Printf("[ERR] yamux: received unexpected go away")
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return fmt.Errorf("unexpected go away received")
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}
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return nil
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}
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// incomingStream is used to create a new incoming stream
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func (s *Session) incomingStream(id uint32) error {
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// Reject immediately if we are doing a go away
|
|
if atomic.LoadInt32(&s.localGoAway) == 1 {
|
|
hdr := header(make([]byte, headerSize))
|
|
hdr.encode(typeWindowUpdate, flagRST, id, 0)
|
|
return s.sendNoWait(hdr)
|
|
}
|
|
|
|
// Allocate a new stream
|
|
stream := newStream(s, id, streamSYNReceived)
|
|
|
|
s.streamLock.Lock()
|
|
defer s.streamLock.Unlock()
|
|
|
|
// Check if stream already exists
|
|
if _, ok := s.streams[id]; ok {
|
|
s.logger.Printf("[ERR] yamux: duplicate stream declared")
|
|
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
|
|
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
|
|
}
|
|
return ErrDuplicateStream
|
|
}
|
|
|
|
// Register the stream
|
|
s.streams[id] = stream
|
|
|
|
// Check if we've exceeded the backlog
|
|
select {
|
|
case s.acceptCh <- stream:
|
|
return nil
|
|
default:
|
|
// Backlog exceeded! RST the stream
|
|
s.logger.Printf("[WARN] yamux: backlog exceeded, forcing connection reset")
|
|
delete(s.streams, id)
|
|
stream.sendHdr.encode(typeWindowUpdate, flagRST, id, 0)
|
|
return s.sendNoWait(stream.sendHdr)
|
|
}
|
|
}
|
|
|
|
// closeStream is used to close a stream once both sides have
|
|
// issued a close. If there was an in-flight SYN and the stream
|
|
// was not yet established, then this will give the credit back.
|
|
func (s *Session) closeStream(id uint32) {
|
|
s.streamLock.Lock()
|
|
if _, ok := s.inflight[id]; ok {
|
|
select {
|
|
case <-s.synCh:
|
|
default:
|
|
s.logger.Printf("[ERR] yamux: SYN tracking out of sync")
|
|
}
|
|
}
|
|
delete(s.streams, id)
|
|
s.streamLock.Unlock()
|
|
}
|
|
|
|
// establishStream is used to mark a stream that was in the
|
|
// SYN Sent state as established.
|
|
func (s *Session) establishStream(id uint32) {
|
|
s.streamLock.Lock()
|
|
if _, ok := s.inflight[id]; ok {
|
|
delete(s.inflight, id)
|
|
} else {
|
|
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (no tracking entry)")
|
|
}
|
|
select {
|
|
case <-s.synCh:
|
|
default:
|
|
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (didn't have semaphore)")
|
|
}
|
|
s.streamLock.Unlock()
|
|
}
|