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![Paddy](/assets/img/avatar_default.png)
Switch to using Go modules. This migrates our vendor.json to use Go 1.11's modules system, and replaces the vendor folder with the output of go mod vendor. The vendored code should remain basically the same; I believe some tree shaking of packages and support scripts/licenses/READMEs/etc. happened. This also fixes Travis and our Makefile to no longer use govendor.
73 lines
1.6 KiB
Go
73 lines
1.6 KiB
Go
package cty
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import (
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"fmt"
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)
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type typeSet struct {
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typeImplSigil
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ElementTypeT Type
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}
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// Set creates a set type with the given element Type.
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//
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// Set types are CollectionType implementations.
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func Set(elem Type) Type {
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return Type{
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typeSet{
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ElementTypeT: elem,
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},
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}
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}
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// Equals returns true if the other Type is a set whose element type is
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// equal to that of the receiver.
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func (t typeSet) Equals(other Type) bool {
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ot, isSet := other.typeImpl.(typeSet)
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if !isSet {
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return false
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}
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return t.ElementTypeT.Equals(ot.ElementTypeT)
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}
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func (t typeSet) FriendlyName(mode friendlyTypeNameMode) string {
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elemName := t.ElementTypeT.friendlyNameMode(mode)
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if mode == friendlyTypeConstraintName {
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if t.ElementTypeT == DynamicPseudoType {
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elemName = "any single type"
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}
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}
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return "set of " + elemName
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}
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func (t typeSet) ElementType() Type {
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return t.ElementTypeT
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}
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func (t typeSet) GoString() string {
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return fmt.Sprintf("cty.Set(%#v)", t.ElementTypeT)
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}
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// IsSetType returns true if the given type is a list type, regardless of its
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// element type.
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func (t Type) IsSetType() bool {
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_, ok := t.typeImpl.(typeSet)
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return ok
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}
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// SetElementType is a convenience method that checks if the given type is
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// a set type, returning a pointer to its element type if so and nil
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// otherwise. This is intended to allow convenient conditional branches,
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// like so:
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//
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// if et := t.SetElementType(); et != nil {
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// // Do something with *et
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// }
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func (t Type) SetElementType() *Type {
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if lt, ok := t.typeImpl.(typeSet); ok {
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return <.ElementTypeT
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}
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return nil
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}
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