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![Paddy](/assets/img/avatar_default.png)
Switch to using Go modules. This migrates our vendor.json to use Go 1.11's modules system, and replaces the vendor folder with the output of go mod vendor. The vendored code should remain basically the same; I believe some tree shaking of packages and support scripts/licenses/READMEs/etc. happened. This also fixes Travis and our Makefile to no longer use govendor.
65 lines
2.0 KiB
Go
65 lines
2.0 KiB
Go
// Copyright 2015 Google Inc. All rights reserved.
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// Use of this source code is governed by the Apache 2.0
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// license that can be found in the LICENSE file.
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// +build !appengine
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package socket
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import (
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"net"
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"time"
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"golang.org/x/net/context"
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)
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// Dial connects to the address addr on the network protocol.
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// The address format is host:port, where host may be a hostname or an IP address.
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// Known protocols are "tcp" and "udp".
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// The returned connection satisfies net.Conn, and is valid while ctx is valid;
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// if the connection is to be used after ctx becomes invalid, invoke SetContext
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// with the new context.
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func Dial(ctx context.Context, protocol, addr string) (*Conn, error) {
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conn, err := net.Dial(protocol, addr)
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if err != nil {
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return nil, err
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}
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return &Conn{conn}, nil
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}
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// DialTimeout is like Dial but takes a timeout.
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// The timeout includes name resolution, if required.
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func DialTimeout(ctx context.Context, protocol, addr string, timeout time.Duration) (*Conn, error) {
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conn, err := net.DialTimeout(protocol, addr, timeout)
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if err != nil {
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return nil, err
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}
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return &Conn{conn}, nil
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}
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// LookupIP returns the given host's IP addresses.
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func LookupIP(ctx context.Context, host string) (addrs []net.IP, err error) {
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return net.LookupIP(host)
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}
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// Conn represents a socket connection.
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// It implements net.Conn.
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type Conn struct {
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net.Conn
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}
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// SetContext sets the context that is used by this Conn.
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// It is usually used only when using a Conn that was created in a different context,
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// such as when a connection is created during a warmup request but used while
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// servicing a user request.
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func (cn *Conn) SetContext(ctx context.Context) {
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// This function is not required in App Engine "flexible environment".
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}
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// KeepAlive signals that the connection is still in use.
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// It may be called to prevent the socket being closed due to inactivity.
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func (cn *Conn) KeepAlive() error {
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// This function is not required in App Engine "flexible environment".
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return nil
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}
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